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Posts Tagged ‘UV-Editor’

Creating Animated Textured Models for XNA part 2: that was fast!

Posted by Roy Triesscheijn on Monday 10 November, 2008

Well only half a day ago I posted a progress report for this part of the modelling for XNA tutorial series. And well here I am again! I’ve finished the entire article and found out even more about UV-texture-editing in trueSpace. Damn that UV-Editor has some powerfull tools!

I hope Michael from Ziggyware.com will be able to put part 2 online fast. As the Blender article it is a long one. (15pages in word, and over 30 images explaining what to do and where to find the buttons and toolbars šŸ˜‰ ).

I’m sure you’ll all like it!

I’ll write a new post as soon as Michael puts it up!

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