No longer updated: new and updated blog (including old content) at

Archive for, please update your bookmarks

Creating Animated Textured Models for XNA part 2: that was fast!

Posted by Roy Triesscheijn on Monday 10 November, 2008

Well only half a day ago I posted a progress report for this part of the modelling for XNA tutorial series. And well here I am again! I’ve finished the entire article and found out even more about UV-texture-editing in trueSpace. Damn that UV-Editor has some powerfull tools!

I hope Michael from will be able to put part 2 online fast. As the Blender article it is a long one. (15pages in word, and over 30 images explaining what to do and where to find the buttons and toolbars šŸ˜‰ ).

I’m sure you’ll all like it!

I’ll write a new post as soon as Michael puts it up!


Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )


Connecting to %s

%d bloggers like this: