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Creating Animated Textured Models for XNA. part1

Posted by Roy Triesscheijn on Wednesday 5 November, 2008

It’s now online at ziggyware.com

Be sure to check it out since it is an extremely handy tutorial on creating Animated (Skinned) Textured Models in Blender / trueSpace , with all the export scripts and export settings you will need to make it work immidiatly in your XNA2/3 app (both XNA2 and XNA3 source codes included)

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One Response to “Creating Animated Textured Models for XNA. part1”

  1. Hi I use blender and I am hoping you will be completing this tutorial. I have been quite close to a resulting animated model for my XNA projects, but this tutorial would be a great reference on how to do it. I wont have to remember it all then, just follow your tutorial 🙂

    PLEASE complete the tutorial 🙂

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